Flippy Cup Rules...
Flippy Cup
(Single Game Elimination Bracket)
Both team members will begin on one end of the table. The first member will drink a half of cup of and then try to flip the cup face down. Once the first team member drinks and flips the cup the next team member can begin. The first team member must then rotate to the next beer cup in line so on and so forth to the last cup on the table.
The first team to drink and flip each of the cups wins.
RULES:
• A legal flip begins with the top of the cup facing up and ending with the cup in the opposite position.
• No one player can have continuous turns. Ex: One Player drinks and flips then the next players goes.
• You may ONLY use ONE hand at all times. The other should be visibly behind you at ALL TIMES!
• Any player that uses the second hasnd at anytime will result in a 3 seconds penalty by the referee.
The limited spill rule is in effect. Any participant that spills an excessive amount of spillage before the clock is stopped by the referee will result in disqualification by the referee. This will be at the discretion of the official and judging committee.
Gag Rule is in effect: In a tournament style event the Gag Rule states: Any participant that gags, throws-up or barfs during a game will forfeit that game. Throwing up before or after a game is acceptable. In a timed event the Gag Rule states: Any participant that gags, throws-up or barfs during an event will be disqualified from that event. Throwing-up before the time starts and after the time ends on his/her turn is acceptable.
(Single Game Elimination Bracket)
Both team members will begin on one end of the table. The first member will drink a half of cup of and then try to flip the cup face down. Once the first team member drinks and flips the cup the next team member can begin. The first team member must then rotate to the next beer cup in line so on and so forth to the last cup on the table.
The first team to drink and flip each of the cups wins.
RULES:
• A legal flip begins with the top of the cup facing up and ending with the cup in the opposite position.
• No one player can have continuous turns. Ex: One Player drinks and flips then the next players goes.
• You may ONLY use ONE hand at all times. The other should be visibly behind you at ALL TIMES!
• Any player that uses the second hasnd at anytime will result in a 3 seconds penalty by the referee.
The limited spill rule is in effect. Any participant that spills an excessive amount of spillage before the clock is stopped by the referee will result in disqualification by the referee. This will be at the discretion of the official and judging committee.
Gag Rule is in effect: In a tournament style event the Gag Rule states: Any participant that gags, throws-up or barfs during a game will forfeit that game. Throwing up before or after a game is acceptable. In a timed event the Gag Rule states: Any participant that gags, throws-up or barfs during an event will be disqualified from that event. Throwing-up before the time starts and after the time ends on his/her turn is acceptable.
Pong (Beirut) Rules...
Beer Pong (Beirut)
(Single Game Elimination Bracket with Timed 5 minute Rounds)
Game starts with 10 cups. The cups begin in pyramid form. And the back cup(s) should ALWAYS be flush with the end of the table.
1. Fill each cup a quarter of the way.
2. Have an extra cup filled half way with water to clean the ball whenever it falls on the floor.
3. 2 players are required on each team to play.
4. 2 ping pong balls are also required.
5. Starting the Game: Paper, Rocks, Scissors decides which team starts the game. (1, 2, 3, then shoot… Best 2 out of 3)
6. During each round, both teammates will shoot a ping pong ball in attempts to make it in one of their opponents’ cups. The round is over as soon as the 2nd shot is taken. The other team must wait until both shots are taken before shooting, but may shoot the moment the 2nd shot is taken unless the opposing team made their 1st shot.
7. When a shot is made into a cup, someone from that team must drink its contents, and the cup is removed from the formation. Drinks MUST be taken in alternating order between teammates.
8. If a person is forced to drink, he/she may not take a shot until he/she has finished that cup.
9. You may either Toss the ball, or bounce it into a cup.
If Tossed:
1. The shot cannot be blocked by the opponents until it makes contact with something.
2. If there is an illegal block made (regardless of whether it was by accident or maliciously), the opponent must drink one of their cups and remove it as if the thrower had made the ball in.
If Bounced:
1. If the ball makes contact with anything except a cup (i.e.: the table, roof, wall, floor, even the opponents body, etc.), it is considered a bounce and may be blocked by the opponent.
2. Bouncing from one cup into another DOES NOT CONSTITUTE AS A BOUNCE. Therefore you cannot swat a ball that is bouncing from cup to cup. It must touch an object other than the cups.
3. If it lands inside of the cup, it is worth 2 cups. Therefore the opponent must drink that cup plus another one from the formation.
Trifecta: If you throw or bounce the ball and it lands and rests on top of 3 joining cups, your opponent must remove and drink 1 cup.
Spill Rule: If the opponent hits the cup and spills some beer, he must drink and remove the cup as if the thrower made in a tossed ball. If the entire beer is spilled, he must refill it and then drink it.
REACH: “REACHING” is NOT allowed. If you reach during a throw, you forfeit that throw (it doesn’t count, and you cannot re-throw). Reaching occurs when: While throwing the ball, your hand passes the end of the table on your side (or whatever line may be drawn at the start of the game) before you let go of the ball. Please note: the ball has to actually be thrown (let go) before it can be ruled a REACH
RE-RACKING: There is no re-racking.
Returns: If on the same turn both teammates make their shots, then 1 ball is returned to them so they may keep shooting.
Same Cup: If both teammates make their shots into the same cup in that same round, the defending team must drink that cup, plus 2 more. And coinciding with the Return rule, the shooting team gets 1 of their balls back. Other rules may also apply and add to the amount of cups the opponents must drink (i.e.: Bounced, etc.)
NO Pulls: When your opponent makes a shot into one of your cups, you may NOT pull that cup until his teammate has also shot. This gives each team a chance at making them both into the same cup.
Overtime:
• Each team re-fills and re-racks 3 more cups and then resumes play under the same rules.
• Over time begins with the team that eliminated cups first.
Gag Rule is in effect:
In a tournament style event the Gag Rule states: Any participant that gags, throws-up or barfs during a game will forfeit that game. Throwing up before or after a game is acceptable. In a timed event the Gag Rule states: Any participant that gags, throws-up or barfs during an event will be disqualified from that event. Throwing-up before the time starts and after the time ends on his/her turn is acceptable.
(Single Game Elimination Bracket with Timed 5 minute Rounds)
Game starts with 10 cups. The cups begin in pyramid form. And the back cup(s) should ALWAYS be flush with the end of the table.
1. Fill each cup a quarter of the way.
2. Have an extra cup filled half way with water to clean the ball whenever it falls on the floor.
3. 2 players are required on each team to play.
4. 2 ping pong balls are also required.
5. Starting the Game: Paper, Rocks, Scissors decides which team starts the game. (1, 2, 3, then shoot… Best 2 out of 3)
6. During each round, both teammates will shoot a ping pong ball in attempts to make it in one of their opponents’ cups. The round is over as soon as the 2nd shot is taken. The other team must wait until both shots are taken before shooting, but may shoot the moment the 2nd shot is taken unless the opposing team made their 1st shot.
7. When a shot is made into a cup, someone from that team must drink its contents, and the cup is removed from the formation. Drinks MUST be taken in alternating order between teammates.
8. If a person is forced to drink, he/she may not take a shot until he/she has finished that cup.
9. You may either Toss the ball, or bounce it into a cup.
If Tossed:
1. The shot cannot be blocked by the opponents until it makes contact with something.
2. If there is an illegal block made (regardless of whether it was by accident or maliciously), the opponent must drink one of their cups and remove it as if the thrower had made the ball in.
If Bounced:
1. If the ball makes contact with anything except a cup (i.e.: the table, roof, wall, floor, even the opponents body, etc.), it is considered a bounce and may be blocked by the opponent.
2. Bouncing from one cup into another DOES NOT CONSTITUTE AS A BOUNCE. Therefore you cannot swat a ball that is bouncing from cup to cup. It must touch an object other than the cups.
3. If it lands inside of the cup, it is worth 2 cups. Therefore the opponent must drink that cup plus another one from the formation.
Trifecta: If you throw or bounce the ball and it lands and rests on top of 3 joining cups, your opponent must remove and drink 1 cup.
Spill Rule: If the opponent hits the cup and spills some beer, he must drink and remove the cup as if the thrower made in a tossed ball. If the entire beer is spilled, he must refill it and then drink it.
REACH: “REACHING” is NOT allowed. If you reach during a throw, you forfeit that throw (it doesn’t count, and you cannot re-throw). Reaching occurs when: While throwing the ball, your hand passes the end of the table on your side (or whatever line may be drawn at the start of the game) before you let go of the ball. Please note: the ball has to actually be thrown (let go) before it can be ruled a REACH
RE-RACKING: There is no re-racking.
Returns: If on the same turn both teammates make their shots, then 1 ball is returned to them so they may keep shooting.
Same Cup: If both teammates make their shots into the same cup in that same round, the defending team must drink that cup, plus 2 more. And coinciding with the Return rule, the shooting team gets 1 of their balls back. Other rules may also apply and add to the amount of cups the opponents must drink (i.e.: Bounced, etc.)
NO Pulls: When your opponent makes a shot into one of your cups, you may NOT pull that cup until his teammate has also shot. This gives each team a chance at making them both into the same cup.
Overtime:
• Each team re-fills and re-racks 3 more cups and then resumes play under the same rules.
• Over time begins with the team that eliminated cups first.
Gag Rule is in effect:
In a tournament style event the Gag Rule states: Any participant that gags, throws-up or barfs during a game will forfeit that game. Throwing up before or after a game is acceptable. In a timed event the Gag Rule states: Any participant that gags, throws-up or barfs during an event will be disqualified from that event. Throwing-up before the time starts and after the time ends on his/her turn is acceptable.
Quarters Rules...
Quarters
(Timed Event: 30 second rounds)
In this event, 1 player from each team attempts to bounce the most official US quarter’s into the official quarter’s glass in 30 seconds while drinking from their cup. Timing begins when the referee starts the event.
The following rules apply to Quarter’s:
1. The glass must rest on the official mark of 18 inches.
2. Quarters will be placed anywhere on the table or in non-shooting hand.
3. At no time may anything other than a quarter in flight make contact with the glass.
4. If a player makes contact with glass he is immediately disqualified from event.
5. Quarters must bounce at least once on the table before landing in the glass.
6. Quarter may not bounce anywhere else but, on the table and glass.
7. The quarter must come to a rest inside the official glass. If a quarter bounces in the glass and then out it is consider OUT.
8. The official glass is 4oz glass.
9. Timing begins when the referee begins.
10. Players may begin with quarters in their non-throwing hand.
11. Players bouncing a quarter on the table before the time starts will be charged a false start of 5 seconds.
12. Players charged with two false starts are disqualified from the event.
13. Each time a player lands one of his/her quarter’s within the glass it is recorded as a point.
14. In the event of a tie there is a :30 playoff
15. “REACHING” is NOT allowed. If you reach during a throw, you forfeit that throw (it doesn’t count, and you cannot re-throw). Reaching occurs when: While throwing a coin, your hand passes the end of the table on your side (or whatever line may be drawn at the start of the game) before you let go of the coin. Please note: the coin has to actually be thrown (let go) before it can be ruled a REACH
16. Gag Rule is in effect: In a tournament style event the Gag Rule states: Any participant that gags, throws-up or barfs during a game will forfeit that game. Throwing up before or after a game is acceptable. In a timed event the Gag Rule states: Any participant that gags, throws-up or barfs during an event will be disqualified from that event. Throwing-up before the time starts and after the time ends on his/her turn is acceptable.
(Timed Event: 30 second rounds)
In this event, 1 player from each team attempts to bounce the most official US quarter’s into the official quarter’s glass in 30 seconds while drinking from their cup. Timing begins when the referee starts the event.
The following rules apply to Quarter’s:
1. The glass must rest on the official mark of 18 inches.
2. Quarters will be placed anywhere on the table or in non-shooting hand.
3. At no time may anything other than a quarter in flight make contact with the glass.
4. If a player makes contact with glass he is immediately disqualified from event.
5. Quarters must bounce at least once on the table before landing in the glass.
6. Quarter may not bounce anywhere else but, on the table and glass.
7. The quarter must come to a rest inside the official glass. If a quarter bounces in the glass and then out it is consider OUT.
8. The official glass is 4oz glass.
9. Timing begins when the referee begins.
10. Players may begin with quarters in their non-throwing hand.
11. Players bouncing a quarter on the table before the time starts will be charged a false start of 5 seconds.
12. Players charged with two false starts are disqualified from the event.
13. Each time a player lands one of his/her quarter’s within the glass it is recorded as a point.
14. In the event of a tie there is a :30 playoff
15. “REACHING” is NOT allowed. If you reach during a throw, you forfeit that throw (it doesn’t count, and you cannot re-throw). Reaching occurs when: While throwing a coin, your hand passes the end of the table on your side (or whatever line may be drawn at the start of the game) before you let go of the coin. Please note: the coin has to actually be thrown (let go) before it can be ruled a REACH
16. Gag Rule is in effect: In a tournament style event the Gag Rule states: Any participant that gags, throws-up or barfs during a game will forfeit that game. Throwing up before or after a game is acceptable. In a timed event the Gag Rule states: Any participant that gags, throws-up or barfs during an event will be disqualified from that event. Throwing-up before the time starts and after the time ends on his/her turn is acceptable.
Thumper Rules...
ThumperClick Here to watch a video on how to play Thumper....
In this event, 1 player from each team will sit at their place at the table. Places at the table will be selected by drawing from a deck of cards. The player who selects the “A” will sit at one end of the table and the rest will follow in a clock wise matter around the table. The player who selected the “A” will be considered the leader. Each player will then select a hand gesture that they would like to have represent themselves. The hand gesture can be simple, polite, or sexually enticing, but it must be SHORT.
Everyone starts the game by "drumming" their hands on the table or floor or whatever the playing surface may be. During the drumming, referee says "WHAT'S THE NAME OF THE GAME?" everyone responds with "THUMPER!!!" then the leader says "AND WHY DO WE PLAY THE GAME?" responded with "TO GET FUCKED UP!!"
At this point the leader performs his/her own hand gesture, immediately followed by the gesture of any other player. This player then performs his/her own gesture followed by another players, etc. and so on. When a cue is missed or when someone responds too slowly, the "violator" must drink a ½ red cup and will take a strike. The person directly next to (clock wise) the person that lost is the leader for the next round. The next round begins the same way the first round was started. Once a player reaches 3 strikes that player is eliminated for the event. The winner is the last player at the table.
Gag Rule is in effect:
In a tournament style event the Gag Rule states: Any participant that gags, throws-up or barfs during a game will forfeit that game. Throwing up before or after a game is acceptable.
In a timed event the Gag Rule states: Any participant that gags, throws-up or barfs during an event will be disqualified from that event. Throwing-up before the time starts and after the time ends on his/her turn is acceptable.
DAS BOOT!!!
Final Round of the "BEERFEST" games...
For this championship round teams will go head to head to decide their final standing in "Beerfest". The top 3 teams will be awarded Gold, Silver, and Bronze medals.
All team members will face the opposing team. The first member will chug a half of cup and then flip the cup face down. Once the first team member drinks and flips the cup the next team member can begin. This proceeds down the line so on and so forth to the last person known as the anchor will try to finish Das Boot. The game ends when the boot is finished. Please Note: Das Boot can be shared among teammates. But any liquid spilled will disqualify your team.